Description
Jump on your boat and travel around the ocean to clean it up. Learn about waste, animals, and the climate in a tense Classroom Game about being smart and working together.
Like all our Classroom Games, it’s played over multiple rounds in which everyone acts at the same time. Nobody is waiting on their turn. Nobody is forced to sit still. You don’t have to play the game all in one go—you can just play one 5-minute round a week, for example, as a Friday afternoon reward for your students.
The game supports 8 boats (at most). Each boat is a group of 4 players (at most), because that’s the number of unique roles to play: Captain, Helmsman, Cleaner, Engineer.
Each boat has a unique set of actions written on its Boat Card. This means teams really need to work together, because nobody can do everything on their own. It also means they barely have to learn the rules beforehand: it’s written on the card anyway.
Furthermore, every role in the team has a clear purpose. Something only they are allowed to do/see/decide. This means everyone is playing all the time.
Over the course of 10–15 rounds, players will travel the ocean, clean up waste, shut down polluting factories, and recycle the waste into upgrading their boats. Will your team focus on cleaning? On helping the animals? On upgrading? Are you going to work together with that other team to fix this really problematic zone? Everything is possible!
Classroom Games were made to simulate a system as best as possible, so players can have fun while actually learning. In this case, it simulates why waste appears, why it’s bad for the ocean/animals, but also why it can be hard to clean it up. Everything in the world is a system. The fastest way to learn deep, practical, useful knowledge is to play with the system using an immersive activity like this.
This is one of our simplest Classroom Games. It includes extra material and simplified rules for really young players. It’s as textless as possible. Even at its most “complicated” … the entire rulebook is only two pages long.
Use this game for an educational block about waste, nature, climate, or related topics. Use it for an immersive birthday party themed around the ocean or ships.
Have fun!
Details
- ✔️ Pay once, use forever, however.
- ✔️ No hidden costs or data tracking.
- ✔️ No sign-up required.
- ✔️ No difficult licenses or restrictions.
- ✔️ Instantly arrives in your inbox. (Check spam folder!)
- ✔️ Fun and effective!
Product Contents
- Rulebook PDF (“Game Master’s Guide”)
- Material PDF
- Expansion PDF
Fine Details
| Detail | Value |
| Activity Structure | seasonal |
| Age | 6 |
| Duration | 300 |
| Language | en |
| Level | 2 |
| Multiplayer Mode | cooperative |
| Player Count | 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32 |

Faction: Gamiverses
This resource is part of the Gamiverses Faction.
But that's just one way to teach and explore its topic(s)!
You can always move to a different Faction to find a more effective way to teach the same topic.
Played a quiz? Try a game! Played a game? Try an escape room! And so on.
For example,
Charm: Classroom Game
This product is part of the Classroom Game charm.
Visit its main page to learn more about what that means. Below is a summary:
Classroom Games are educational games meant to be played with a large group, over many days, weeks or even months. You might call them larger-than-life board games.
They allow extremely immersive gameplay for large groups, centered on a topic like running your own company, and are ideal for classrooms or other repeated educational settings.
Spell: Waste & Littering
This resource is part of the Waste & Littering topic (or "spell").
As we progress to level 3, we’re approaching the moment when Apprentices start to understand they’re not alone in this world and should start to take others into account. The best way to introduce this, in our opinion, is to talk about waste and littering. Because waste is a very visible and tangible problem, but cleaning up is also something you often do for others instead of just yourself. This resource contains a wide variety of activities that teach this in a playful way (such as a game to clean up the plastic ocean).
This resource also covers other topics. To keep things simple, the curriculum always considers the first topic listed to be the most important.
Use the buttons below to navigate to the previous or next topic in the curriculum.