Snakepaint answers the question “what if the classic video game Snake was a board game?” The core idea of snake is really simple and really strong. Kids understand it and can play it, while it gives actual strategy and challenge. That’s why we wanted to translate it to an educational board game.
This game primarily tests the skills of matching and directions (spatial awareness).
- Each round, you play a card from your hand. These cards show simple recognizable icons that are also on the field.
- If your snake is next to that icon, it moves into that space (and grows one space longer).
- If not, you don’t move, but are instead allowed to shorten your snake (by cutting off part of its tail)
Why are you doing all this? Because you want to make a drawing with your snake! You want the snake to look exactly like one of the simple “Figure Cards” on the table. That’s how this game also practices more fine-tuned visual matching ability, such as lines and drawings.
Congratulations, you can already enjoy a game of Snakepaint! The base game is cooperative and simultaneous, so you work together and don’t have to wait on your turn. This allows players to help other players and actually grow through the challenge.
But, of course, we’ve added ways to increase the challenge. Once kids are familiar with the base game, you can introduce simple upgrades that also practice numbers/counting (the length of your snake matters now), or pencil control/fine motor skills (you can draw your own Figure Cards and play the game with those!) You can also play competitively, snake against snake, with the upgrades.
All combined, this game is a fun, fast, simple way to learn those core skills in a variety of ways. By working together on a slithering snake, you try to make its path match your Figure Card, while also using matching to actually tell the snake where to go. As such, the game is textless and numberless, such that young kids can play on their own and you don’t need to have any knowledge of English.
The snakes have a unique color, but also a unique shape/pattern design. As such, it’s not required to print the material in color, although it does make the game look a lot prettier if you do!
Have fun!
Continue Exploring
Exhausted this resource? Below is a list of all resources (in this and other factions) around this same topic.
- The Matching Myths
- Roundabout Rovers
- Astra Buni & The Magical Paintbrush
- Knights of the Round Table
- Snakepaint
- Chaos Cupcakes
- Domino Dreams
- I Donut Remember
- Fruity Finish
- T-Rex Tells
- The Lions Escaped
- Santa's Stamp Shuffle
- Split Safari
- Snack Thief
- Bauble Ball
- Not Done Yeti
- Mini Mappers
- Parking Problems
- Zoo Shuffle
- Quiz of Same
- Quiz of Directions
- Quiz of Drawing
- The Magical Lock
- Recognition & Discrimination
Product Contents
Below is a summary of this product's contents. The actual product might have even more inside, but never less.
- Rulebook PDF (1 front page with information and story, 1 page base game, 2 page upgrades)
- Material PDF (4 pages with different maps to play on, 3 pages with icon cards, 1 page with colored snake parts, 2 pages with Figure Cards/Templates)
- The raw assets (illustrations, layout file, etc) for you to view/edit. (As
.affiles, which you can open with the free Affinity software.)