level 1 | mathematics | gamiverses | my-first-shapes

Description

This product contains the board game Fortis. The best way to explain it is as a simplified, streamlined version of the Tetris video game.

Every turn you have to place a “polyomino” shape (several squares attached in some way) on the board. As expected, it can’t overlap, or exceed the map, or go through holes that are too tight. But you may rotate and mirror the shape however you want, which gives a lot of options.

If, after placing, you complete an entire row … flip all its squares the other way and see what actions you trigger! Some actions are great (such as scoring or special powers), some are terrible (such as losing points or bombs), so make sure you also spend time peeking below the shapes others have placed …

We were honestly surprised how well the core idea of Tetris translated to a board game. With the secret actions, Fortis became a very fun and tense game in its own right, where you’re not only rewarded for good spatial awareness, but also memorization and tactical actions.

Details

  • ✔️ Pay once, use forever, however.
  • ✔️ No hidden costs or data tracking.
  • ✔️ No sign-up required.
  • ✔️ No difficult licenses or restrictions.
  • ✔️ Instantly arrives in your inbox. (Check spam folder!)
  • ✔️ Fun and effective!

Product Contents

  • Rulebook for the game (1 page base game, 1 page with all special actions that can appear, 1 page expansions/variants/tips)
  • 4 pages of player tokens (6 players max; double-sided if wanted)
  • 4 pages with polyomino Shape Cards
  • 8 pages with different maps to play on (you can also simply play without a map at all)

Fine Details

DetailValue
Activity Structureturn-based
Age4
Categoriesshapes
Languageen
Level1
Multiplayer Modecooperative, competitive
Player Count2, 3, 4, 5, 6
Subjectmathematics
Textlesstrue
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Subject: Mathematics

The curriculum is split into six main subjects that align with your typical school subjects.

This resource is part of the Mathematics subject. Below is a summary:

This subject teaches Mathematics from first principles to calculus. Level 1 explores the basic skills needed before you do any counting or see any numbers (such as grouping and comparing objects). Level 2(+) can then introduce numbers, counting, addition, multiplication, and more.

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Faction: Gamiverses

This resource is part of the Gamiverses Faction.

But that's just one way to teach and explore its topic(s)!

You can always move to a different Faction to find a more effective way to teach the same topic.

Played a quiz? Try a game! Played a game? Try an escape room! And so on.

For example,

Charm: Board Game

This product is part of the Board Game charm.

Visit its main page to learn more about what that means. Below is a summary:

Board Games are simply physical games (as opposed to video games). They could be played using cards, without a board, with players physically moving around, anything.

Our board games follow the rule that your first game should only require a single page of setup + rules. Most of them are cooperative multiplayer experiences.

Spell: My First Shapes

This resource is part of the My First Shapes topic (or "spell").

Just like colors, shapes provide an easy way to categorize the world around us and break it into smaller parts. This helps understand the world better: now you can explicitly ask your parents for the square thing, for example. It also enables teaching crucial skills such as grouping and combining later.

Use the buttons below to navigate to the previous or next topic in the curriculum.

« My First Colors My First Comparisons »

Ready for the next step?

The Spell (or "educational topic") of this product is My First Shapes.

Use the buttons to navigate to the next or previous Spell. It selects a product of the same type if possible. Otherwise it brings you to the overview page.

Or visit the Full Curriculum overview.

Try another approach?

The Faction (or "product type") of this product is Gamiverses.

This approach might work for some Apprentices but not for others! That's why we recommend exploring each topic in a variety of ways.

Maybe a (different) game works better? Or a quiz, story, or escape room? Below are some random suggestions.