You searched for all products with property “Charm” set to “One Button Game”. (This property marks the specific type of product. Example: Digital Escape Room.)
One Button Games are video games where every player gets exactly one button.
We invented this genre to create games that are absolutely as accessible as possible. Anyone can put their finger on their one and only button, and decide to press or not press. The games are textless, family friendly, just plain fun with no obstacles or setup needed.
We also create these games to encourage cooperative and social interactions in video games. These games must be played with at least 2 players, in the same room, behind the same screen. In fact, the games are often at their best with a much larger group. Keyboards have more than enough buttons for that ;)
We design OBGs first and foremost for the following purposes.
Social experiences are amazing for the development and mental health of any human, and especially children. These games combine the ease and attraction of video games, with actually being together and playing together. That’s why we made OBGs a reality.
Due to the constraints mentioned, there are some things OBGs just will never do.
You always get a ZIP file. When extracted,
I get a lot of remarks about “dumbing down” games. People almost feel offended that they only get a single button, as if OBGs treat everyone like a helpless baby! How dare you!
This is, of course, nonsense. I still wanted to address it. I’ve been making video games for over 15 years. By far the biggest point of frustration, of giving up, of ruining experiences, is that many people struggle with the controls or the complex rules. When you’re a gamer, sure, it can be easy to forget that your father has never played a game in his life and is just not able to hold two buttons at once.
At the same time, the biggest point of exhilarating fun is when people get to play. They get to play how they want. They feel awesome for sinking an amazing shot—and nobody cares if they only had one button and just pressed it at the right time. Games should be fun. Social experiences work best when everyone actually feels included, and over time I realized that saying “one player = one button” was the best way to get there.
One Button Games are a special invention to me. They’re the result of many years of testing games and failing, and I’m happy we now have a framework and solid plan for making these.
You searched for all products with property “Charm” set to “One Button Game”. (This property marks the specific type of product. Example: Digital Escape Room.)

Santa needs some help moving the sleigh To deliver gifts where they need to go Every player gets one button to help him so Work together, fly over rooftops, and save Christmas Day!
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Bestuur samen de Pepernotenfabriek Met één knopje per spelerhand Schiet met pepernoten pakjes van de loopband En scoor zoveel mogelijk punten met deze methodiek!
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Bestuur samen de stoomboot Vind pakjes en ontwijk gevaren Trek ten strijde tegen de baren Met slechts één knopje per persoon
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